I hope you’re doing well! My name is Ren, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.
We’ve been following your work, and we’re particularly impressed by your project, "Retro Invaders". The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.
SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey.
While "Retro Invaders" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well.
I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/
Have side loaded this and looking forward to giving it a try a bit later tonight :D I’ve only made a couple of simple games in Pulp but it’s a really fun system to develop for.
Had time for a few goes and this is great! Managed 2660 and reached level 4 (I think) so a long way to go to reach 10!
Going for the power ups makes all the difference when it comes to clearing the enemy waves, and they all offer different, useful advantages
Love the recoil animation when you shoot and the pixel shatter effect when you get hit. Really looking forward to whatever you come up with next for the Playdate :)
Thanks, glad you enjoyed it. Yeh the Playdate is an awesome piece of kit and lovely to develop for. The restrictions you have just seem to make it more fun.
← Return to game
Comments
Log in with itch.io to leave a comment.
Dear BitGlint,
I hope you’re doing well! My name is Ren, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.
We’ve been following your work, and we’re particularly impressed by your project, "Retro Invaders". The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.
SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey.
While "Retro Invaders" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well.
If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/
I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/
Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you! :)
Best regards, Ren Banzan Studios
very good
Thank you
Have side loaded this and looking forward to giving it a try a bit later tonight :D I’ve only made a couple of simple games in Pulp but it’s a really fun system to develop for.
Had time for a few goes and this is great! Managed 2660 and reached level 4 (I think) so a long way to go to reach 10!
Going for the power ups makes all the difference when it comes to clearing the enemy waves, and they all offer different, useful advantages
Love the recoil animation when you shoot and the pixel shatter effect when you get hit. Really looking forward to whatever you come up with next for the Playdate :)
Thanks, glad you enjoyed it. Yeh the Playdate is an awesome piece of kit and lovely to develop for. The restrictions you have just seem to make it more fun.