Can't get it to run on Mac. Every time I launch it It almost instantly quits with the "UndriumGL quit unexpectedly" error. Doesn't even open a game window. Running macOS 13.3.1(a) on a 2019 15" MBP.
I've had a couple of Mac users report it doing the same. The crash reports have shown that it's trying to run from "/private/var/folders/". Where are you trying to run it from? On my Mac, I just double click the app bundle icon from the Downloads folder. I'm a bit of a novice when it comes to MacOS, so be gentle! :o)
Copied it to the Applications folder. Will try from somewhere else and let you know.
[edit] Tried running it from the downloads folder and it does try to open a game window (the title appears on the taskbar at the top of the screen) but then it just crashes out again with the same error.
On Windows (64) I have this error with the latest .net runtime:
Value 0.01 is not a floating point value
System.Exception: Value 0.01 is not a floating point value
at Undrium.Components.XmlHelper.GetFloat(String itemName) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Components\XmlHelper.cs:line 178
at Undrium.Objects.AmbientSoundDefinition..ctor(XmlNode xmlDataNode) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Objects\AmbientSoundDefinition.cs:line 107
at Undrium.Components.SoundHelper.Initialise(ContentManager content) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Components\SoundHelper.cs:line 168
at Undrium.Main.Initialize() in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Main.cs:line 155
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Undrium.Program.Main() in C:\Dropbox\MyGames\Monogame38\Undrium\UndriumDX\Program.cs:line 22
Thank you very much for making this free. It looks awesome.
On Linux, I get this error when trying to start:
Value 0.01 is not a floating point value
System.Exception: Value 0.01 is not a floating point value
at Undrium.Components.XmlHelper.GetFloat(String itemName) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Components\XmlHelper.cs:line 178
at Undrium.Objects.AmbientSoundDefinition..ctor(XmlNode xmlDataNode) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Objects\AmbientSoundDefinition.cs:line 103
at Undrium.Components.SoundHelper.Initialise(ContentManager content) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Components\SoundHelper.cs:line 168
at Undrium.Main.Initialize() in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Main.cs:line 154
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Undrium.Program.Main() in C:\Dropbox\MyGames\Monogame38\Undrium\UndriumGL\Program.cs:line 22
Thanks. It was originally written as a proof of concept for a scrolling Underwurlde with authentic gameplay feel. It's currently top of my list of projects to work on next.
Thanks for that quick reply! Well, I for one would love to see this completed. Those Ultimate games were just so amazing back in the day. This brings back many fond memories. I love the direction you have taken it in. All the best.
Hi, that's very unusual, sounds like it could be driver related. Is your PC up to date with all Windows updates and graphics drivers? Do you have any unusual hardware installed?
Brilliant! Fun and frustration in equal measure, just like the original. Really enjoyed how it initially replicated the original map before branching off into it's own. Lots of nice little touches, like the "2021" chest of drawers and the Atic Atac-styled keys and doors. I managed to escape via the upper exit on my second go, but that felt more like blind luck than canny gameplay.
Keep up the good work. You owe to it the 'wurlde to complete this one.
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very good
Thanks.
Can't get it to run on Mac. Every time I launch it It almost instantly quits with the "UndriumGL quit unexpectedly" error. Doesn't even open a game window.
Running macOS 13.3.1(a) on a 2019 15" MBP.
I've had a couple of Mac users report it doing the same. The crash reports have shown that it's trying to run from "/private/var/folders/". Where are you trying to run it from? On my Mac, I just double click the app bundle icon from the Downloads folder. I'm a bit of a novice when it comes to MacOS, so be gentle! :o)
Copied it to the Applications folder. Will try from somewhere else and let you know.
[edit] Tried running it from the downloads folder and it does try to open a game window (the title appears on the taskbar at the top of the screen) but then it just crashes out again with the same error.
Thanks.
Also having an issue with the Apple ARM64 build: https://gist.github.com/gingerbeardman/0afcd9c849b41048d3e58e0ce659823c
The Apple x64 opens just fine though.
Thanks for info, useful stuff.
Underwurlde toughness is back!
Little bit easier this one.
Ultimate, cheers
You're welcome
Hi. Thanks for the game.
On Windows (64) I have this error with the latest .net runtime:
Value 0.01 is not a floating point value
System.Exception: Value 0.01 is not a floating point value
at Undrium.Components.XmlHelper.GetFloat(String itemName) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Components\XmlHelper.cs:line 178
at Undrium.Objects.AmbientSoundDefinition..ctor(XmlNode xmlDataNode) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Objects\AmbientSoundDefinition.cs:line 107
at Undrium.Components.SoundHelper.Initialise(ContentManager content) in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Components\SoundHelper.cs:line 168
at Undrium.Main.Initialize() in C:\Dropbox\MyGames\Monogame38\Undrium\Undrium\Main.cs:line 155
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Undrium.Program.Main() in C:\Dropbox\MyGames\Monogame38\Undrium\UndriumDX\Program.cs:line 22
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Hi, thanks for the info. What regional settings are you running under?
Windows 11 / French (France)
Ahh, I see the problem. I've just uploaded version 1.1. Would you mind trying it?
It works :) Thank you ! A perfect Underwurld remake :)
Ahhh brilliant, thanks for letting me know.
Absolutely fantastic quality, looks and plays beautifully.
Thanks!
Thank you very much for making this free. It looks awesome.
On Linux, I get this error when trying to start:
Hi, thanks for the info. What distro are you using and what regional settings are you running under?
Hi, I've the same error.
Linux Mint 21.1 ("same" as ubuntu 22.04), lang : Fr (french)
It was a regional issue, my bad. Can you try version 1.1? I've just uploaded it.
yes, it works !
Thank ! :)
Brilliant, thanks for letting me know. Have fun.
This is stunning - thank you. Are there any joystick options on Mac or Win please?
Thanks. Yeh standard gamepads should work on Windows. I don't have the kit to test on gamepads on Mac.
very good
Thanks!
Awesome, another quality masterpiece. Wonderful to finally see this one remade as well
Thanks :o)
I really want to check this out,I really enjoyed Melkhiors,Do you have an ETA?
Yeh it shouldn't be too long now, hopefully just a month or so.
Cool
Looks great,Can't wait to give it a go!
Thanks, hoping to have it done by the end of the year.
looks glorious
Thanks.
This is excellent! It runs great here on Windows 10 (latest version). Any news on the progress of this project?
Thanks. It was originally written as a proof of concept for a scrolling Underwurlde with authentic gameplay feel. It's currently top of my list of projects to work on next.
Thanks for that quick reply! Well, I for one would love to see this completed. Those Ultimate games were just so amazing back in the day. This brings back many fond memories. I love the direction you have taken it in. All the best.
Cheers. Watch this space! :o)
Completely freezes comp (Win 10) upon loading, no screen loads or anything, just frozen desktop needing manual restart of PC.
Tried twice, same thing both times.
Hi, that's very unusual, sounds like it could be driver related. Is your PC up to date with all Windows updates and graphics drivers? Do you have any unusual hardware installed?
Plays fantastic, thank you
Thanks, glad you like it ;o)
Yes this is great, smooth and slick, and the pixel work is authentic and polished. Its a great POC. I love the added keys and doors element as well.
Thanks, appreciate your comments, especially about the pixel work because I'm not very good at that, hence the simple flat look.
Brilliant! Fun and frustration in equal measure, just like the original. Really enjoyed how it initially replicated the original map before branching off into it's own. Lots of nice little touches, like the "2021" chest of drawers and the Atic Atac-styled keys and doors. I managed to escape via the upper exit on my second go, but that felt more like blind luck than canny gameplay.
Keep up the good work. You owe to it the 'wurlde to complete this one.
It wouldn't be Underwurlde without that "frustration factor" :o)
Lovely. Such memories :) Plays really well. Thankyou.
Thanks, glad you like it.
Great old school graphics
Thanks. I don't normally pixel, so it's been a struggle!! :o)